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Blender 3.4.0 – Professional 3D Creator

Blender is open-source programming for 3D displaying, liveliness, delivering, after creation, intelligent creation, and playback. Accessible for Windows, Linux, Irix, Sun Solaris, FreeBSD, or Mac OS X. Blender has shown to be a rapid and flexible plan instrument.

The product has an individual touch, offering an exceptional way to deal with the universe of Three Dimensions. Use Blender to make TV plugs, make specialized perceptions, and business illustrations, and do some transforming or plan UIs.

You can undoubtedly construct and oversee complex conditions. The renderer is flexible and incredibly quick. All essential movement standards (bends and keys) are all around executed.

Anything you make with Blender - whether it's designs, films, scripts, sent-out 3d records, or the .mix documents themselves - is your only property, and can be authorized or sold under any circumstances you like.

  • A range of 3D object types including polygon meshes, NURBS surfaces, bezier, and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
  • ‘Smooth proxy’ style Catmull-Clark subdivision surfaces
  • Boolean mesh functions
  • Editing functions such as extrude, bevel, cut, pin, screw, warp, subdivide, noise, and smooth Soft selection editing tools for organic modelling
  • Python scripting access for custom tools
  • Armature (skeleton) deformation with forwarding/inverse kinematics, auto skinning, and interactive 3D paint for vertex weighting
  • Non-linear animation mixer with automated walk cycles along paths
  • Constraint system
  • Vertex keyframing for morphing, with controlling sliders
  • Character animation pose editor
  • Animatable lattice deformation
  • ‘Ipo’ system integrates both motion curve and traditional key-frame editing
  • Audio playback, mixing, and editing support for sound synchronization
  • Python scripting access for custom and procedural animation effects
Realtime 3D/game creation
  • Graphical editor for defining interactive behaviour without programming
  • Collision detection and dynamics simulation
  • Python scripting API for sophisticated control and AI fully defined advanced game logic
  • Supports all OpenGL? lighting modes, including transparencies, Animated, and reflection-mapped textures
  • Playback of games and interactive 3D content without compiling or preprocessing
  • Audio, using the food toolkit
  • Multi-layering of Scenes for overlay interfaces
  • Very fast inbuilt raytracer
  • Integral support for the famous Yafray render engine
  • Oversampling, motion blur, post-production effects, fields, non-square pixels
  • Environment maps, halos, lens flares, fog
  • Various surface shaders such as Lambert, Phong, Oren-Nayar, Blinn, Toon
  • Edge rendering for toon shading
  • Procedural Textures
  • Ambient Occlusion
  • Radiosity solver
  • Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight
  • UV texture editor with various mesh unwrap modes
  • Flexible user-configurable window layout
  • Powerful object-oriented data system
  • Anti-aliased fonts with international translation support
  • Windows for animation curves/keys, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection, and file management
  • Inbuilt text editor for annotations and editing Python scripts
  • Consistent interface across multiple platforms
  • Save all scene data in a single .blend file
  • .blend format supports compression, digital signatures, encryption, and forwards/backward compatibility and can be used as a library to link to other .blend files
  • Read / Write TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
  • Native import and export for DXF, Inventor and VRML files, with python scripts available for many other 3D formats
  • Create stand-alone executables containing interactive 3D content or playback with the 3d web browser plugin

Supported Operating Systems:

  • Windows 7, 8, 8.1, 10, 11 (32-bit, 64-bit).
  • macOS 10.12+
  • Linux

Supported Graphics Cards

  • NVIDIA: GeForce 400 and newer, Quadro Tesla GPU architecture and more contemporary, with NVIDIA drivers (list of all GeForce and Quadro GPUs)
  • AMD: GCN 1st gen and newer (list of all AMD GPUs)
  • Intel: Haswell and newer (list of all Intel GPUs)
  • macOS: version 10.12 or more contemporary with supported hardware


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