NVIDIA Studio Drivers provide artists, creators and 3D developers the best performance and reliability when working with creative applications. To achieve the highest level of reliability, Studio Drivers undergo extensive testing against multi-app creator workflows and multiple revisions of the top creative applications from Adobe to Autodesk and beyond.
Although GeForce Game Ready Drivers and NVIDIA Studio Drivers you can install on supported notebook GPUs, the original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM for recommended software updates for your notebook.
In addition, this new NVIDIA Studio Driver introduces support for 30-bit colour across all product lines. With 24-bit colour, a pixel can be built from 16.7 million shades of colour. By increasing to 30-bit colour, a pixel can now be built from over 1 billion shades of colour, which eliminates the abrupt changes in shades of the same colour.
The May NVIDIA Studio Driver provides optimal support for the latest new creative applications including DaVinci Resolve 18, Adobe Substance Modeler Beta, Topaz Labs Gigapixel AI v6.1, Marmoset Toolbag 4.04, and Reallusion iClone 8. In addition, this NVIDIA Studio Driver supports the latest developments for Omniverse spanning Omniverse Cloud, Omniverse Audio2Face, Omniverse Machinima, and the Omniverse XR App beta.
Release 470 was the last driver branch to support Quadro desktop GPUs based on the Kepler architecture.
NvIFR OpenGL support.
Release 470 was the last driver branch to support this functionality. NvIFR header files, samples and documentation were removed from the NVIDIA Capture SDK 7.1.9 release. Future drivers will remove NvIFR.dll and any other reference to NvIFR.
3D Vision
Beginning with Release 430, the NVIDIA driver no longer supports the following 3D Vision technologies and features:
- NVIDIA 3D Stereoscopic Driver, including the 3D Vision driver and USB (emitter) driver
- NVAPI-based stereo APIs for Direct3D applications.
NVIDIA Kepler GPUs for Notebooks
- Beginning with Release 430, the NVIDIA driver no longer supports NVIDIA GPUs for notebooks based on the Kepler architecture.
32-bit Operating Systems
- Beginning with Release 396, NVIDIA is no longer releasing Game Ready drivers for 32-bit operating systems for any GPU architecture.
- [Grid 2019]: Flags and banners will no longer flicker during gameplay.
- [Adobe Premiere Pro]: Fixed Direct3D-related Crash Dumps.
- [Adobe Premiere Pro]: NVIDIA Control Panel now allows users to modify the Image Sharpening setting.
- [Maxon] [Cinema4D] [RedShift] [Photoshop]: Driver change will now report that the device creation has been filled.
- Open Computing Language (OpenCLTM software) 3.0 for NVIDIA Maxwell and later GPUs
- OpenGL 4.6
- Vulkan 1.2
- DirectX 11
- DirectX 12
- NVIDIA RTX Desktop Manager – 202.85
- HD Audio Driver – 1.3.39.3
- NVIDIA PhysX System Software – 9.21.0713
- GeForce Experience – 3.25.1.27
- CUDA – 11.6
- DCH NVIDIA Control Panel – 8.1.962.0
Homepage – https://www.nvidia.com
Supported Operating Systems: Windows 10, Windows 11.